Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

While your game's menu strikes me as retro, there were quite a few games at the time that had menus like that. The most obvious one is still the skill system, which is exactly the way Shining Soul 2 was.

Yeap, I really like the spell charge system too, the only difference is that I will code it to allow a fast way to cast the spell, without the need to charge