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(+1)

Thanks for caring about us Linux users!


PRETTY_NAME="Debian GNU/Linux 12 (bookworm)"

Hi, I have re-packaged the Linux build with libjpeg and libpng included. If it is not too much of a hassle for you, you could try again with the newest Linux download.
I have already downloaded a Debian Bookworm live image, but I didn't have the chance to test it myself, yet.

> Thanks for caring about us Linux users!

Since I am a Linux user myself, this is also important for me (the game was build on an Ubuntu Linux)

Mhhh still problems:


~$ ./thefireofardor-1.2.0-x86_64.AppImage

Traceback (most recent call last):

  File "/home/carsten/.local/share/virtualenvs/src-zA22MTc_/lib/python3.12/site-packages/cx_Freeze/initscripts/__startup__.py", line 140, in run

  File "/home/carsten/.local/share/virtualenvs/src-zA22MTc_/lib/python3.12/site-packages/cx_Freeze/initscripts/console.py", line 25, in run

  File "TheFireOfArdor.py", line 2, in <module>

ImportError: libsharpyuv.so.0: cannot open shared object file: No such file or directory

(+1)

I downloaded a Debian 12 image and tried to fix the dependencies, but it seems that ultimately, the glibc version on Debian 12 does not seem to be compatible to Ubuntu 24.04. Even if libc.so is bundled with the AppImage, the execution fails.
I am sorry, that I can not provide any better news...

(+1)

No worries, I appreciate the effort!

This run good on Wine. Keep making games!