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Group 24

  • Introduction: Introduction Death Climb is difficult, and the idea of such difficulty through climbing was something I enjoyed.
  • Constructive Criticism:
    • Gameplay Mechanics: The gameplay is fun, though a bit difficult. That would be perfectly alright if one were able to adjust control sensitivity to suit the likings of different players.
    • Design and Aesthetics: Some kind of lightning or shadowing would enhance the feel of climbing in this game.
    •  Technical Performance: Sometimes, during fast motions, it lags. Optimization in this respect will make                 the game smoother.
    • Originality and Creativity: The idea is so simple yet effective. Make it with different obstacles or ways, and then it would have more replay value.
  • Conclusion: Death Climb is thrilling; it keeps one at the edge of their seat. A little tweak in it, and it can be made much enjoyable. Well done for the intensity!