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This felt complete. The lightheartedness was in the bgm, animations, enemies and so on. Little details like the smooth healthbars were great and the shooting mechanic was surprisingly deep. Though, the boss was easier than some of the earlier sections. I think more difficulty would've helped to bring out the cool stuff you made.

Thanks a lot for the feedback! Difficulty has been a problem in some of my past games, so I reduced it. Too much so I guess haha