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Hey, again! I downloaded the 2.0 version, but I'm having some trouble adding the scene to my main menu. I'm using Visustella's Main Menu Core, and when I put the eval in the menu category, SceneManager.push(Scene_WDFactions); I get an error; 'Scene_WDFactions is not defined' 

Any help would be appreciated! (I realize the plugin adds the scene to the menu, but it doesn't allow for icons, which is what all of my menu options have! So for consistency's sake, I was using VS's menu manager. The plugin launches fine with the built-in menu add on! Just not with Visustella's.)

Deleted 336 days ago

Sorry I gave the wrong answer below!

Have you tried pushing WD_Factions above Visustella? That way you are certain the Scene has been built

(1 edit)

I just tried it, but it gave an error; Scene_WDFactions_Pr is not defined. I get the same error regardless of where it is in the plugin list, if that helps!

I thought that 2.0 was the premium but it's the light, Scene_WDFactions is ok

A couple of questions:

- When does this error happen? As soon as you open the project or when you select it from the menu?

- if you create an event with the plugin command "Call Factions" does it work? (If yes it's strange as the only thing that it does is a Scene Manager push as you do)

Deleted 336 days ago
(3 edits)

So sorry, my last reply was a mistake! If I call the scene via plugin command, it works fine! :) It doesn't error when I open the project, no. Only when I click on the main menu option to launch it. (Btw, where can I find the pro version of 2.0? That was the one I wanted, haha.)

Okay, I'm slow >A< I can just add an icon via text codes in the name of the menu option the plugin defaultly comes with! This way I won't need to us VS's menu manager and the crash won't happen! :D

Good to know that you solved! I'll still try to look into this incompatibility with VS 😅

For "Pro" I intend the Premium version on this page 😅

Hi, I am running into a similar challenge.
I installed the Premium 2.0 Plugin and am trying to include the Scene in a custom menu with some VisuStella Core elements as well as the MK_UI Customizer. I can Call Factions from an event just fine, but the Scene Call via the Menu gives me a "not defined" error / Script: SceneManager.push(Scene_WDFactions_Pr); 

I moved the Plugins around to no avail. I can circumvent the error by triggering a common event with the Call Faction plugin, but exiting the view exits the entire menu and that's not ideal.

Thank you!

Finally figured it out! :D

It was supposed to be SceneManager.push(SceneManager.Scene_WDFactions_Pr);