I bumped into enemies and indeed won. Interesting prototype that I do want to see more for. I liked that you could wallbang enemies and the way they attacked seemed balanced enough to give you a chance even if a few made it to the exposed health ball. I think the most obvious addition would be passives or abilities to unlock to add depth to the fighting, but I'm sure you have that planned. What are your other future goals and plans for the game? Fun little demo!