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neat game! i liked a lot of the ideas: alluding to the light switch in the brother's diary and the reveal of what it does stuck with me the most. as for feedback, I think the game could do with some extra noise cues for the final boss, i think that'd improve the atmosphere, and also make the death feel less flat.


also, i found that on the final boss its a lot easier if you stay at the bottom of the room, since the tentacle's down hitbox is a lot more forgiving then the up hitbox. dunno if that is a strategy you intended to be in the game. overall i enjoyed it.

Thanks for playing and the feedback! I'm glad to see the hint in the brother's diary worked. I wasn't sure anyone would pay attention to it. 

We'll have to look for some more sound effects to add, I'd like to come back to the boss fight anyway and make it more polished and interesting!