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(1 edit)

Use a jam to get noticed, especially if you can manage to score in the top 10-20% of those jams.  My number of views went from a token amount to almost 5000 within a year.

Also, the larger the jam is, the smaller your game should be.  People often only have a week to review as many games as they can, so time is very limited.  Assume they have 15-20 minutes tops, which should be enough to either beat the game or make a decent amount of progress  and leave a desire for them to want to return.  Don't make my mistake and submit a jam entry that takes 2 1/2 hours to beat: NO ONE HAS THAT SORT OF TIME with a ratings / review deadline.