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Thanks for the compliment! I appreciate the criticism. We had a hard time finding the right way to communicate to the player what to do. It’s one of the things we wish we could have included, unfortunately, due to lack of time, we were not able to do so. That’s why the game’s page contains hints.

We had originally intended to leave notes around the map to tell a story and guide the player, or to have some kind of map so that players could orient themselves easily. I really like your suggestions. Adding a starting text would have been useful and would have avoided having to add hints. I also like the idea of adding a clue when the player dies. These are definitely things we’ll be considering in the future. Thank you!

Thanks for the feedback and for playing!