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(1 edit) (+2)

Thanks for the feedback!

1. checked for myself and that seems to be the case for me aswell, bit of an oversight, whoops

2. Other players have reported similar thing, there is supposed to be something to show that the combo failed but i guess something must've went wrong in the code

3. Hunger meter is in the works, just wanted to get the update out there

4. tends to be inevitable with me, will look over the text while Im bugfixing

5. Not a bad idea, will look into that

6. Food will be more relevant when the mood mechanic is more properly implemented, where if the mood isn't kept high it will cause penalties