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Wasn't a fan of the grappling hook movement.  Was fun for the first 10 minutes, but after a few times of falling to my death it got old. :)

Maybe having it as a mini-game or instanced mission or level would be fun.  More RPG less Tarzan sounds good to me.  :)

(+1)

Thank you for the feedback! Well, we loved the grappling, but we had to let it go because it was becoming too much to handle with everything that we want to do for the game. So in order to focus on quality, we had to drop something and that was grappling. Now we are more focused on story-telling and gameplay. :) What RPG elements would you like to see? 

When I think RPG, I think Quests, Skills and Gear.  Quests from the lovely ladies the player rescues, Skills from slaying enemies, and Gear that lets the player customize their appearance? :)

Love the game so far!  Keep up the great work! :)