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Deleted post
(+3)

Thanks for playing! It's unfortunate that the difficulty was off-putting and led to a bad experience, the various mechanics of my games can be obtuse for players at times. This was my first major project and I think I've gotten a bit better at making things more accessible since. The hidden text was probably not the best decision, I haven't brought it back in any of my other works.

If you want to try the game with a bit of a power boost, you can modify your save file to get more stars, it's located in C:\Users\*USERNAME*\AppData\LocalLow\Impy\Sweeper. Set all map awards to "true" in the awards.sav file to get more starting options. It's always disheartening to hear from players who are enjoying the premise of one of my projects but find some aspects of the gameplay troublesome, I'm sorry about that.

Deleted post
(+1)

I always appreciate constructive criticism, especially when it's clear that the player was actively engaged. I'm happy to see your response! My games are quite niche in terms of how they are played, and the stories they tell, so they can't (and weren't meant to) reach absolutely everyone, but I do try to get a few more players on board when I see an opportunity. Difficulty is something that I can offer more options for on my end to allow more players to have fun, so it's certainly a very reasonable concern!

Try some of my other games if you have the time, perhaps one of them can offer a more fulfilling experience!