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a good question. It should be pretty low, it’s a very small app with low system usage. It is compiled on windows 7, so anything from that onwards

I tried to start QasarBeach on an old EeePC (Intel Atom, Windows 7.32 bit) but nothing happened.  I'm looking for alternatives to the Rasperry PI but I think that would be a suitable platform for it.  when I'm done with my project I will make it public on Facebook, for example, and when people see that there is a Fairlight Clone for a € 30 mini PC, many will follow suit.  but I have a few questions for you.  refuses do you know how the fairlight works?  do you have one  What does the sampling function do?  without them, that would only be half the battle.  😉.  What about the Fairlight 3 library?  Maybe you have them?  Thank you for your effort and I look forward to further versions.  😉

Yep. QasarBeach is 64bit - so it will won't run on 32bit platforms - one issue solved :)

Answers:

Yep I know how the Fairlight works, but Series II and III. QasarBeach does not operate in the exact same way as Fairlight have loads of custom hardware. The key difference is the Fairlight actually change speed to change the pitch. QasarBeach takes the modern approach and has a static speed with the pitch being interpolated - if you dont understand - don't worry.

The sampling function allows you to sample in incoming sound source - it is not currently operational in QasarBeach. TBH you can simply use a simple free sound editor to do this and just export to uncompressed .wav or ogg or aif. QasarBeach will load all of them.

Series III library is only available with a real Fairlight.

Yes.  I understand, at least at that time samplers worked (theoretically) but doesn't that mean that it doesn't sound so authentic anymore ?.  no idea.  Another seen in real. ;-) At the moment I am not working with it either, but I am more concerned with the hardware and plan there.  that’s why sampling isn’t so tragic, but I hope it’s coming.