Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

not on its own, no. The Core Engine is the FRAMEWORK for my plugins, so everything i create, communicates over the core engine with each other. I simply created the architecture for ai behaviors in advance, since i want to explore that topic further. If there is need for something like that, i could create it as a dedicated plugin, while utilizing the core Engine.

(1 edit)

Thank you, I hope we can have further private chat in places like discord, is that ok?

“Ocram npc schedule”For now, the Ocram npc schedule plugin has achieved something exciting, NPCs will finally not be stuck in one map.

Drag's Sandbox Map for MZ by Drag & Plugin

Sandbox Plugin for RPG Maker MV & MZ by Aerosys

These are two plugins that can assist in making The Sims type games, but still require behavior trees.

https://kdworkshop.net/plugins/animax/

This is a very powerful custom event animation playback framework