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So I wanted to ask about how you created this unique visual style, then I saw it in the comments below and I just have to say wow, truly amazing. I also drew my sprites on paper then scanned them, there's something nice about creating something on your desk and then seeing it on the screen, "alive".

The gameplay itself was straightforward, I don't see this genre very often, so it was refreshingly original (at least for me). I get that lying was part of the wildcards, but I felt like asking the ghosts for help wasn't really helping because I could not determine in any way if it was true or not and otherwise the room for mistakes was very low. Of course this can be the inteded difficulty, but for me, it ended up as a source of frustration.

Overall, congratulations on the game, looks very nice, plays smooth, even if it's a bit difficult for me.

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There's a cipher hidden behind the ghost's lying. It's like he's telling you the truth with extra steps. So you've gotta crack the cipher with trial and error and once you get it the questions are gonna start to help you a lot. Also, the board stays the same no matter how much you replay, so you get as many tries as you want to figure out the code:)

Alright, that sounds interesting, I'll give it another shot!