Oh I see. Actually if I'm being honest that was usually the case, but in that particular instance I pretty much plucked it like an apple off a tree and slapped it into the game. Things were a little more "Wild West" back then, but the kicker is, and this is the only time this has happened in my recollection, the guy who made that song found out I had used it and confronted me about it. Obviously, by confronted I mean he approached me online. I guess he saw the Markiplier video too, which of course opens with gushing about how intense the music was, and probably thought, "Wait a minute -- I made that song!" We cut a deal where I could keep it in if I went around to all the videos of NFT at the time and credited him in the comments, you can probably still find those old copy/paste credits today if you look.
I mean realistically I'm just some hobbyist flying by the seat of my pants from giant dream project to giant dream project, I'm not really worrying about the nitty gritty of legal bs because I'm not looking to turn a profit. Right or wrong my opinion is if you aren't making money, no harm no foul it should all be up for grabs. But the second I find out my ideas are keeping the lights on in your home then I'm gonna need to see some compensation, you know what I mean? If anything, Youtubers like Mark and others should be answering to all that seeing as they are the ones monetizing the experience of just playing the game. When the dev releases it for free, it's kind of weird the people who just film it get paid, but hey it's a weird world out there isn't it? For me this stuff isn't about the money. I just want to see my ideas made playable.
Viewing post in Nightmare Fishing Tournament comments
I liked it better when people could just make a simple agreement and that's the end of it.
I'm picking up what you're putting down, If your game is free then I don't really see the issue about using my stuff, but if i ever see you monetize that stuff that's clearly mine then I'm gonna need that fair share of cash. I don't really know how the whole Youtube site works, you just post stuff and earn money from ads? Don't really know, but I guess it is how it is. I can clearly see that part, you seem very passionate about your projects.
If I had to give my honest criticism about the games, the only thing lacking is: the visuals and the animations,
for example: mount fear doesn't really have any fog or snow falling effect which just makes it looks, a bit flat, the texture on the mountain repeats which looks a bit off, the snow doesn't deform when you walk.
But I have to say they heavily reminds me of those old 3D flash games graphics, and if that's what you're going for then you nailed it.
I have tried game developing and if it had to teach me one thing, it's that I talk a lot about what I want to do for the game and then immediately getting off the studio after one mechanic is finished, If you don't want to bother with stuff like shaders and smoothing out the animation I completely get it.
that is all I can think of, the rest of the games is good but the most important thing is the games are playable and quite enjoyable and I think this is what truly matters the most.