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(1 edit)

I'm sure a few of these have been touched on but

- Ways to collect fish in bulk (like a net) and introduce other types of sea food- clam, squid, seaweed

- Ability to dive and collect/explore

- Use ability to collect plastic litter and craft into items (like snorkel gear)

- Different player modes like seen in Minecraft: Survival (Easy, Medium, Hard), Casual (no shark but still thirst and hunger), Exploration (crafting but immortal), Free build (all resources and unlimited health)

-Introduce other threats like weather

-a bed (or hammock) to get through the night or recouperate health

-I saw the mention of islands and boats and really like the idea