Honestly it would give this game a lot of replayability but if you can't I understand maybe have a more sandbox or top down open world type mode for when your done with the story cause I love this game the issue is when the story is done what will have people play the game
Viewing post in [R18] Risk of Infection comments
The game is a one-time purchase and a relatively inexpensive one at that, so I'm not that concerned about the game being infnitely playable. Just a nice story you can finish in a weekend or two. Replayability would ofc be a nice bonus, but in the end I'm serving a specific story here that's a concise package and X hours long.
There may be some end-game content available in the future once we get there. I like the idea of having a branching story for replayability, but that would broaden the developing scope vastly and add months of development time. For now I try to get the core story out and we'll see how the game looks then content-wise.