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(+1)

Thanks Katie for trying out my game and the feedback, I ended up spending most of my time on the artwork but it was my intention as I am trying to learn to draw and digitally paint in a certain art style for future projects. Started last month, loved your time lapse by the way!

Some things I was looking to add if I had more time.

  • Add chests to allow for health to be regained (hence the health bar added)
  • Enemies that move around within the levels
  • More variation of enemies
  • Add perhaps an attack ability
  • Additional levels that increase in difficulty

Maybe I should look to expand on Bu in the future, I quite like the style of it and there could be something in it if I can find the fun a bit more with gameplay aspects as you mention.

No problem, I'm currently trying to learn digital drawing and art too! ^ (it's hard xD ) but you have achieved a great look to the game, so keep at it! The animations were also really good ( thanks for checking out the timelapse btw :) )

These are good ideas, would be really interesting to see an attack type system in there.  Might also be cool if you have some sort of mechanism for either hinting which way to go or adding a bit of strategy to the direction you choose, maybe use those chests to include items like 'preview 3 tiles' or something of the likes and toy around with ideas that make you think a bit when playing.  I totally think you can expand on it and experiment with additional gameplay aspects, and building up difficulty as time goes on works well with a game like that - great start in any case :)