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Hi! I'm interested to know more of this plugin, does this apply acceleration? I would be interested to see if I can manipulate player vehicles and NPC vehicles to accelerate and decelerate when navigating streets?

(1 edit)

Unfortunately not. This plugin allows you to change RMMZ's default speed for values 1 to 6 and the player's default value.

Acceleration is outside the scope of this plugin.

Edit: Actually, this plugin allows you to change RMMZ's default speed for any value, but you usually can only set values from 1 to 6 for events. You can bypass that for players and vehicles in this plugin's parameters, though very high or very low speeds may cause unexpected issues.

Ah so it's good for say as an example changing the default move speed of the player when on food at changing the speed of the player when in a vehicle kinda scenario?

Since acceleration isn't part of this plugin- would you consider that an option?

With update 1.01, vehicles can have their speed values changed too. You can momentarily change their default speed set in the parameters using Plugin Commands.

Unfortunately, I will not include acceleration in this plugin. It would make things much more complex and I want to keep it simple.

Very cool!, I'm currently getting things sorted with my project, eventually i'll give this a try!