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i meant the cutscene that triggers at the edge of the room with the crystal

I moved around the rooms as much as possibles, nothing triggered. I guess you mean a cutscene is supposed to take place behind the wall that the room with the crystal/warp point has, but nothing happens when I move around the room.

Maybe I broke something by trying to enter the crystal before the cutscene started?

looking at the objects but not really seeing what could be triggering it. Thanks for giving the game a shot and sorry for not managing to solve this for you.

No problem! But I have to ask: did you intend for the mount area to be possible to reach with just float and wall jump? Or did I really do something not intended?

(+1)

Its intended to be second to last, but I knew people would figure out a way so i added the easter egg in the description. Ill try to repeat the skip myself and see if i can cause the issue to replicate but i cant promise ill get results.

(2 edits)

just rushed through stages 2-3-5 but didn't encounter any of the bugs you mentioned so it sadly seems to be specific to you or something you have done outside of what was mentionned.

but since you are able to modify the savefile, you have the option to bypass the crystal door requirement by altering the WEQuest variable to 6, through i would understand if you do not wish to pursue your playthrough after this incident.

PS: if you could provide a screenshot of the room containing both the door and the space past the right wall, i may have better luck at identifying the issue.