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Thank you for your feedback. 

Regarding the postscript, that’s a tricky question. Yes and no. First, keep in mind that the game is in active development, I have great plans, but everything could change. It depends on support, patron’s voting, game popularity, real life events and many-many things. Also the web version (which is the most popular option for players) is very sensitive to game size and number of assets used.

Now back to pay-wall. The primary idea was to add many more customization options and to organize a kind of rotation for the public version with adding new seasonal/festive items with each release in future (and that’s how this ‘sneaky’ phrase appeared). Aaand.. guess what? – this concept has already changed a few times and I’m still not sure what will come up in the end :-D I personally would like to keep it as free as possible. And this highly depends on whether I can fund it or not.