Hi Thedu!
What version of the game are you running? I tried addressing the colours of the craft bars in the current <Winter> 0.1.4 release, so just wondering if you might be playing an older version of the game. If not, then I may need to take another look at the colours again.
In regard to sugar, I'm going to try to add it as a growable plant in the next release.
As of the <Winter> 0.1.4 release, Wax can be acquired from harvesting the Beehives in the forest.
In regard to the attack chain mechanic, most of the attacks only require the arrow key inputs and the same attack always uses the same combination in the same order every time, the speed is also significantly slower than most other games that use this mechanic. If I slowed it down any more the whole mechanic would become pointless.
In regard to items getting stuck on cliffs, and river banks, can you post a screenshot so I can see the exact locations that this happens on. Some of the cliffs can actually be climbed up to using the vines.
In regard to getting trapped by your own plants, I was assuming people wouldn't do that. I have been contemplating to set the first stage of growing plants to have pass-ability, so I may just add this in the next release too, so people would be able to walk through them.
In regard to skill scaling bug. I didn't quite get what you mean in your explanation. Do you mean when you use the skill or when you level it up, or?
Looking forward to your reply, and any future bugs and suggestions!