Yeah I wanted some jankiness in the crane for the silliness of it, but I think it might have been more fun if I had it speed up while holding down the key, since it could feel like a bit of a drag slowly waiting to rotate back. Initially, I was like, “Yeah I’ll just have the player load the entire ship on” and then I was like, “oh god no, nobody is going to play past this section if they have to do that many crates” haha. So I was hoping 6 would be a nice middle ground of like.. It’s enough crates to have some fun throwing them all around, but not enough to make it drag on too much? But it was a little hard to tell if I was getting that ratio right or not.