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(+1)

I like the concept of clearly visible hit zones! It's very simple yet adds important variety to what would otherwise be repetitive shooting! I guess "+1" means "one more enemy if you miss"? Had expected some kind of score tracker.

I wasn't able to survive the final wave yet. Sometimes enemies spawn inside the floor, rendering them impossible to kill when their weakness is their feet. Maybe I don't get the weapon image, but to me it seems like it's aiming into the wrong direction.

Yeah, spawning one more enemy is used to show as the element for the theme "+1". While Spawning the enemy the position of spawning is at a lower height which allows the box colliders of the enemy to move into the floors box collider and some enemies tend to move inside the floor.

I will start working on the score system from tomorrow, and will fix the buggy ending.

There is also a bug, when an enemy touches you. You're health will be reduced by one point but if it sticks there for longer it won't hurt you anymore.

I am planning to fix these bugs and give the player a goal or ending which makes sense.

I am thinking to expand the game and work on it, so it may actually turn out to be a game.

And the weapon, It is shooting in the right direction.

It will also be more like a real weapon in the next update.

Thanks for trying it out and giving valuable feedbacks.