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More updates?

A topic by HollyEye created Dec 29, 2019 Views: 306 Replies: 6
Viewing posts 1 to 6

What u see u will get and nothing more. Zero updates.

Developer (2 edits) (+1)

Actually, this has been updated three times already (as evident from the version numbering), and you can expect another update in about a month or two (weapons + 3d environment patch). Thanks for your patience.

Yea i saw the updates but the last one was 3 months ago. Can i ask u for some tutorials? Idk how to change the animation of the player. There are some draw events in the player but its not rly commented. 

Developer (2 edits) (+1)

You can always ask questions! For simple stuff I recommend you join the r/gamemaker discord, there are always people willing to help there even when I won't be available (I work full-time). They will know how to use draw events and such. If you are on the latest update (recommended) you can easily add animations using the animstate variable! 


This variable is found in the create event. The engine automatically updates it.

So in the draw event you could do the following:

if (animstate = 1) {

draw_sprite(sprite_player_moving_left,0,0,0);

//Notice how I use 0,0 as x and y, since the matrix_set is already translating the player.

}

This would draw the sprite for the player moving left if the animation state equals one (which means the player is moving left).


NOTE: I agree the draw event could use more comments. I'll add some for the next update. Thanks.

(1 edit)

Oh, ok now im smarter. I put the code how u sayed and my character is up left and the player sprite did not change the sprite.

And its not playing any animation only first image of the sprite. 

Developer

You need to put the code where the original code for drawing the player is. You will also want to draw image_index of -1 if the sprite is animated. For questions like these you should check out the r/gamemaker Discord server: https://discordapp.com/invite/By6u9pC