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Interesting. It's definitely one of the more unique games in the jam, even though it has nothing to do with the theme. I find that it's tough to get the balancing act right on these kinds of games. I don't know what's actually going on behind the scenes, and it's pretty cool that it works at all, but still it often doesn't understand what I'm saying, even if what I'm saying should satisfy the prompt and extra word. This is probably why most text-adventure games don't give you a limited amount of turns like this game, it would be too annoying. That said, I did enjoy my time here and the system where you have to have a set word is really cool. At it's best, the game made me think of how I could appropriately include the extra word with the prompt. In those moments the core concept really shone through. Overall, I'm glad I played this one, it's very unique and interesting.