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Nice work, got a wide variety of mechanics.

How to use the grappling hook wasn't immediately obvious to me -- I couldn't tell what the grapple points were initially. I also didn't realize how to swap grapple targets for a bit.

The camo mode is so slow that I ended up just flying over most of the patrolling enemies.

(+1)

Yo thanks for playing. :) 

The camo was supposed to be a toggle mechanic . So, you camo -up while the tank is near and then toggle off once you're clear. 

I guess I need to look into the accessibility of my design.


I really loved making a game in 2 days though. Like you get so much done cuz of the time pressure :)