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(1 edit)

Very very much agree with everything you said. I only allow interacting while the player is at a complete stop (or idle phase) I tried to recreate how a gameboy would feel but could have probably left that out. 

Not 100% sure what clicking outside the box does to the actual game, this is an experimental Assembly Build (which you can't natively do in Gamemaker yet). Might be causing some minor issues as well.

Thanks so much for your feedback/review it is much appreciated! I hope you enjoyed the story :)