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This game has a great sense of atmosphere, the changing tempos of the background music do a great job of building tension as the storm approaches. I like the art direction as well it fits into the ancient explorer/artifact vibe nicely. I think this was a really solid idea for the theme, and it had some high stakes Indiana Jones feelings as a result. One place I think the game lacks is in the gameplay itself, the gameplay loop is solid, use different tools to discover artifacts and upgrade your tools to find better artifacts over time, thats a good start. But I feel that the actual gameplay of clicking a tile and then waiting for 30 seconds or a minute or whatever is very anti-climatic especially when you did such a good job of building the tension/atmosphere up to the point. I wish there was something else to do while waiting for one of my tools to work, and the long stretches of down time hurt my enjoyment of the gameplay. Overall, I think this is a solid entry with a real sense of identity and a unique take on the theme that would be even better with some juicer gameplay, good work!

(+1)

Thank you... We will try to find something to keep player busy in a future :)