Hello.. Could you tell me how you made maps for this? Like... which software and what the settings I need to set...
The maps are q1bsp made with trenchbroom and ericw's tools. Although the textures are external tga/png files, we still had to create .wad files to actually use them in the editor. There's some quirks for siege maps, custom entities and properties that quake 1 doesn't have, and I don't have the documentation for all that