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(+1)

You have some very fun monster designs and a fun idea. It's pretty brutal which is fine for a Hack N' Slash but I do have some criticisms. 

I don't like the weather mechanic, it seems to be too punishing if you don't wanna deal with storm weather (or just crappy control weather which is what it is) then you take damage and you have no way of healing throughout all 5 levels. At least none that I could find. This forces you into almost always staying in storm weather where the movement controls are very annoying.

I wouldn't hate it,  if you had to use it occasionally, maybe where Storms healed you and clear weather damaged you.

(+1)

Yeah, I was rushing when I thought of the advantages and disadvantages of the weathers, and didn't have a lot of good ideas lol. Healing would be really nice for sure. And yeah, the wind in the storm was originally supposed to switch to the calm, but when calm is too punishing, you're kinda forced to stay with the annoying ig. Now that I think of it, healing every time a monster is defeated would be a nice mechanic, which I might add in a post jam build if I have the time to continue developing this project. Anyways, thanks for the feedback!