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I liked the detective work and the setting, and the dialogue! The parser system was okay, but typing the same words over and over again (recall office...) got quite tedious. The same with constantly going back and forth in different rooms talking to the same characters, hoping to unlock new dialogue. The writing was good though! Also, appreciate the fact that there was music in the game!

Thanks for the feedback! Glad you enjoyed the writing and the music. In the future, I plan to highlight anything that has changed dialogue following it, so you don't have to check each item repetitively. Also, I'd like to add a tab-to-autocomplete feature :)

Hey Jorava, I have a new update for my game with a better parser (less superfluous arguments) and less tedious gameplay! Check it out if you like!

Hey, sorry for the delayed response, but just played the updated game, and the improvements are great! The parser is more comfortable now. If there's something to criticise, it's the part where I had to to type "r wrapping" or "i painting" several times to try the different options, but that's pretty minor.

IIRC, there was only one ending in the original version, so glad to see there were at least three this time. I first got what I think is the "happy ending" with Reza, then a "mean ending" replacing Arte, and then the "true ending" where the pastry-eating culprit confessed. Well done!