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Congratulations on clearing the game!

It seems like you still faced a lot of challenges, even with the difficulty lowered.
If you had seen the original boss patterns, it would have been even more terrifying...

Well, since it's a one-hit-kill type of game, it does tend to require a lot of deaths.
So even on easy mode, it can feel quite difficult, especially if you're not used to platformers.

As per your feedback, I’ll definitely make sure to provide clearer indications when you can’t progress through a room without a specific ability.
Since it’s a mix of a hardcore jump game and Metroidvania, it’s possible to get stuck or wander around, even if there’s a path you can technically go through with your current abilities.

Despite the game’s shortcomings, I really appreciate you enjoying it!