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(1 edit)

Am I able to change the FPS sprtie to show a different weapon that's equipped?

Like if the play has a sword equipped I can make it show that. And if they equip a dagger I can have it changed to a dagger sprite?

(3 edits)

I have added this feature in v.1.1. Call the following script call to change the actor's fpv identifier:

 $gameActors.actor(actorId).setFpvBattlerName(battlerName)

EDIT:

I have added this feature in v.1.2. You can still use the above script call if you wish to have another version of your actor sprite. 

1.) First, set the Equip 1 Based Sprite parameter to true.

2.) Then prepare your actor's battler images following the naming convention:  fpvId_motionX_equipId

eg. Reid_wait1_dagger, Reid_wait2_dagger, etc.