Am I able to change the FPS sprtie to show a different weapon that's equipped?
Like if the play has a sword equipped I can make it show that. And if they equip a dagger I can have it changed to a dagger sprite?
I have added this feature in v.1.1. Call the following script call to change the actor's fpv identifier:
$gameActors.actor(actorId).setFpvBattlerName(battlerName)
EDIT:
I have added this feature in v.1.2. You can still use the above script call if you wish to have another version of your actor sprite.
1.) First, set the Equip 1 Based Sprite parameter to true.
2.) Then prepare your actor's battler images following the naming convention: fpvId_motionX_equipId
eg. Reid_wait1_dagger, Reid_wait2_dagger, etc.