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Thanks for the feedback!  The climbing mechanism really is just a physics oddity where you tunnel into the wall for a frame and get pushed back out in a single frame.  I was going to restrict jumping to 180 degrees away from the surface you are clinging to but there were a couple times where I wanted to be able to jump around a corner on a near miss, so I left it in.  That might have been a mistake since you and some other people mentioned it.  :)