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I think you should consider developing this into a full blown game.  Between the grab and swing mechanic and the ability to toss a variable number of bones around you could definitely make some interesting level designs and puzzles.

Yeah, I think there is a lot of untapped potential in the mechanics, but it would probably require a complete rewrite, to make everything more stable, and predictable.

For now I'll leave it as is, but I would like to revisit the project in the future!