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(+1)

Thank you for the game! Really enjoyed the platforming, dialogues and premise of the game!
Like this hub-like bar with many characters.

Some feedback from me:
- platforming can be done more enjoyable by making different things, like improving base speed of player, allowing double jump, adding "coyote time" or making level layout not require so much jump precision.
- it's not so obvious what to do. With this can help more UI elements helping with navigation. Hightlight when current goal is completed and how elements looks like in the UI can improve that.
- At first I thought what you can collect nails in several rounds. Why allowing player to return without nails if it'll lead him to game over? 
- Art inconsistency is visible. Like, different pixel art style and pixel size.
- Using presets from plugins (like dialogic) can help with speed but it's look similar with many other who use presets, so with time it started to look cheap
- The lightning appears so random and unpredictable so it feel unfair to lose progress because of it. It might be charged before appear or something like that to allow player to "get ready" and do something and dodge the attack.

That was pleasant experience! I feel what scope is a little bit big for a jam. Non-linear level layout, dialogues, abilities, stats increment. It might be done smaller and more polished. But I enjoyed it! Will be glad to see you on next jams!

Thank you for your extensive feedback! 

I would be interested in what art pieces felt like inconsistent art. Reason is most assets we have done ourselves but I suspect you can tell the difference because 3 people have made the assets.

We will keep improving and enjoying ourselves, and are looking for your future games.

(+1)

I'm not a professional artist but can try to articulate what might be the reason:
- Art uses different color pallete for different elements
- Different art style and detalization. Characters have dithering and shading. Background and foreground buildings have plain color with little detail.
- Parallax background looks weird, it might be because off wrong speed applying
- Clouds in a foreground looking not good, very static

Don't worry about the artist thing, anything helps. Thank you very much! 👍