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Thanks! Yeah, the biggest flaw in the game is probably communicating to the player what the concept actually is, and how to play. It's about phonetics (homophones, to be specific). "i" sounds like "eye" and "aye", while "t" sounds like "tea" and "tee". So workers do the job they hear (or sleep if they think they're far enough from their boss). Glad you liked the sounds! Thanks for the feedback!