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This is an EXCELLENT game design! I really enjoyed it. But a few things might help:

  • You have a great concept here, but I think the shaman instantly dying by fire or by the clouds too punishing. Allowing 1 or 2 hits would be much better
  • When the fire gets really big, it seems like the cloud water doesn't have much of an effect
  • You might want to put in a timer to see how "fast" you could be the level


Tuning these things is really hard, but you've got a great concept here.

Also - if you get time, rate Hurricane Watch please!