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Very unique! Nice job  on the art style, and I love the general theme!

I think that the concept is interesting, and with a bit more time and tweaking it could be a great package overall.

Constructive feedback:

  • As each action/turn generally boils down to chance, sometimes I feel that I can't have much impact on the overall result of the game, taking away my agency as a player.
    • Idea: I'd think about ways in which the player could decide on improving other aspects of their kingdom that would have an impact on the actions that are a % chance. E.g. Improving ability to steal, improving internal intelligence so other kingdoms are less likely to be able to spy, etc.

Well done on the submission!

the chance is affected by power stat and happiness stat