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This is a cool little game harnessing the AGS engine (?) and telling a story about a slayer's quest to fell the Hart. I like the backstory that you wrote that contextualises the game and gives the narrative some grounding. The monochrome works well atmospherically for an old-fashioned adventure game style. Nice and simple! I think some things to work on would be making the UI/point-and-click a little more intuitive, as there were times where it wasn't clear what/where to click. But persistence prevailed and I'm glad I kept through the forest! 

Thanks for submitting DREAMS OF WINTER MASS to the SCREAM SOLSTICE jam!

- SCREAM CATALOGUE