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(+1)

Nice Doom hommage.

Although I am not sure how magical this game is, it was quite fun!

Interesting work with glowing materials on some levels.

Some comments from me:

  • dark areas are too dark (to see something you should shoot all the time and move very slowly), and there are too many of them, this is a screenshot of 60% of the game
  • having only two ways to shoot greatly limited you in constructing interesting situations
  • particles are too slow, I think they are just a tiny bit faster than the movement speed
  • level geometry is chunky, which makes light bleed sometimes (that confused me into thinking there might be a secret area) and character stuck in invisible corners (where two blocks overlap, probably)

But overall it's quite a good work in replicating the spirit of Doom.