An intriguing look at a post-scarcity future. I have to say, though, I don't understand where the lack of corruption comes from. Call me terminally modern, if you must, I realize that it's intended as escapism, but the whole thing feels realistically very flimsy, given even five minutes reading the news in our real world. 2030 already happened in 2016, and 2080 happened in 2019!
I guess all those sentient machines are hell-bent on reporting absolutely every whiff of corruption to those enforcement agencies and the media, including the machines run by the enforcement agencies and the media??? You'd also need to sink any boats or shoot down any fliers attempting to leave the Lord of the Flies exile islands, while somehow preventing this from becoming the only thing people watch online.
It's nothing that couldn't be fixed with an expansion covering whatever covert agencies, incentive structuring bodies, and fantastical technologies are secretly (virtuously!) working behind the scenes to keep society ticking over.
I'm sorry to say, but real life has done nothing but beat into my head over and over again for the last 40 years that the society you describe and each individual component of it are sitting ducks for the first third-world dictator that comes along with a two-bit disinformation campaign.
Humans are dumb. We need help. And the book doesn't explicitly say where the help comes from, how it works, or when it happened. It's just implied, in the technologies that the players do know exist, and the things that mysteriously haven't happened for at least a generation.
Not a complaint. Just an observation. I'll dig deeper into the support materials and see if I missed something important. Maybe I'm just not in the right mood, right now, to engage with the game on its terms. If so, that's on me.
I give it a gradually increasing number of stars out of ten, distributed first by need, then uniformly to maintain a certain basic star-rating, with the excess selectively doled out to reward productivity. The lowest-rated member of society gets a higher number of stars than the average game published in our real world by 2123, with the median per-capita number of stars exceeding ten by the 2240s.