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So does this allow me to set up specific idle animations for when my character is facing left or right as well as when their facing forwards?

that is correct you can set idle animations for all 4 directions! all animations work in all 4 directions ( or 8 if the feature is on for the dataset used )

So do I just format the spritesheet with the same 4 rows but I can specify how many columns

(+1)

hmmmm so... columns( up and down ), will remain the same, unless your using 8 directional characters. however the rows( left to right ) you can make as many frames for each animation as you want so long as your have the memory for it. :)

Thank you for your replies I've got the plugin working good now. I assume that this doesn't work for sideview battlers

that is correct this only applies to characters, the reason being was I am using this as a sort of base for my upcoming ABS( will be live probably pretty soon! ). :)