Ahh!! I finally got some time to play this, I feel so behind haha.
That was so creepy!! The slow exploration of the (mostly) empty facility was really well done. Multiple times I felt myself thinking about the title of the game and just how alone Julia was really feeling.
*Spoilers*
I kept feeling increasingly bad for the scalpel guy and it was weirdly rewarding to find out there's good reason to feel sorry for him. The balance of him being truly scary and the empathy I was feeling for him was well done. He's still done horrible things, but you could tell in his actions how confused and befuddled he felt.
The twists on your chases were really brilliant this game! They all felt unique, intense and fresh. Like hitting the door had me yelling out loud haha. The dodge and weaving, all of it. Really effective twists on an otherwise fairly simple mechanic.
It was cool how things read as sinister without being over stated. Like, the security lights. It wasn't said what they were right away. But the second I saw them, I knew they weren't safe and were to be avoided. I did get got by one, but it was a cool confirmation that my instincts were correct.
I loved the color block puzzle? Idk how to put it. Almost like a simon says game. SO CLEVER!!!! I found myself trying to work out how you did it, I think I have an idea and hats off to you for thinking of it!
The mystery continues to unfold, leaving me with as many questions as I started with, haha. I loved going back to the house, it felt so nice to feel like I was in a familiar space again. It was cool to realize I still knew my way around even though it's been a minute since I played.
Really looking forward to playing the third chapter, not sure when I will but I know I'm excited for it! Your stories are always entertaining and these are just so original and sincere. Really, really fun.