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Sorry I don't speak French, could you ask your question in English? Thanks!

(I translate)

The duplicate feature has issues. It would be great to add a pivot system to make the thing easier to use (like the one used to translate) otherwise it's perfect.

Hm, I need to know which issue the duplicate feature has in order to be able to fix it.

I agree with the "pivot" feature. It's primary in many situations (actually in all cases the object you create isn't still, because when rotating it the pivot position can't be 'random' or lateral). I'm obliged to use Blender just to move the pivot and this can be very annoying.
It shouldn't be hard to add this feature, isn't it?

It is, the pivot positions aren't random but chosen strategical depending on the object. Wheels and things like airplane props have their pivot point at the center because developers might want to rotate and animate those, but walls all have them at the side of a 1 x 1 x 1 grid space to make sure you can quickly build structures. Sorry, a "change pivot" function isn't going to be added since it's technically impossible with the way models are saved.

Actually with new version the pivot seems to be the center of plane itself. So, if you place a cube 0.5 under the floor, the pivot will result central.

Anyway I forgot to congratulate you for the work. It took a while, but it was worth it. I hope the best for future updates and new customers! Keep it up! :-)

I speak about the duplicated fonction "shift" maybe i used badly but it s don t works, 

there is also a pivot function if I understood correctly that rotates around 15 degrees, it would be good to just add a pivot rather than pressing a key to rotate it each time (it just allows you to go more quickly) otherwise it is not essential either

You can press CTRL + C and CTRL + V to copy and paste a selection, you can hold Q to show a rotation gizmo which you can drag to rotate.

when we carry out CTRL + C and CTRL + V the only concern is that it does not copy exactly in the same place (a detail which is important if we want to chain or if for example we have to resize elements (so we will say that they are no longer on the original grid), it becomes a bit annoying to replace them each time, sometimes we are not sure that we are in the exact place which leads to verifications in the long run it makes me want to close the software (but I believe in you, that's why I support the project, there is great potential in the future) . i will try to hold Q next time i open the sofware :D 




La

We'll add cloning in a future version, thanks for the suggestion!