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Hey! I discovered this game through a YouTube show called Bytejacker. They show off three indie games a week and encourages people to review them. So here we go.




The Archwizard's Arena is a really cool jumping point for a much larger game.. I loved the idea, but I feel there was something missing from it. I feel like there should have been an extra spell or extra enemy type or something. Being made for a game jam though I an easily see this being built upon. I would love to see a bunch of different level types and worlds, and more traditional RPG mechanics. Heck, I'd vote for that on Greenlight.