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Did you try to see if it will work? I guess this is a thing you need to see with the plugin author that provides you the way to disable the mouse walking feature.

As I told you before, my plugin only attaches common events to mouse buttons. Maybe what you can do is, check the mouse position and see if there is an event there. If yes, then you can activate the event manually. Here is a script that you can put on the Left mouse button common event:

if($gameMap.isEventRunning()) return
 
const x = $gameMap.canvasToMapX(TouchInput.x);
const y = $gameMap.canvasToMapY(TouchInput.y);
const event = $gameMap.eventsXy(x, y)[0]
if(event) event.start()