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(+1)

Nice game! I like how you included the mechanic of covering up the green. It made the game feel more engaging than just straight up killing enemies (which is also fun tho). I also like the flamethrowing animation. 

I think I took some free damage from the triangular spikes when the stage switched up - I was walking over a safe tile when all of a sudden a triangular spike spawned under me and hurt me.

(+1)

Thanks for playing! Yeah after each round a set of spikes appear, I probably should have had a indicator and delay when they spawn so there's a little heads up